how to fix beedrill
Mega Beedrill (Bug/Poison)
Ability : Stingultaneous - The power of all "Sting" or "Needle" moves have all abilities/attack power/amount of attacks per turn doubled and gain +1 Priority.
Stats : 80/110/80/55/120/90
Poison Sting becomes 30 attack power, 60% chance to poison opponent, hits twice and has STAB and +1 priority.
Twineedle becomes 50 ATK, has STAB, hits 4 times per turn, has prio and a 40% chance of poisoning each time.
New move - Scorch Sting (Fire, 40 power, 100% accuracy, physical)
Has a 30% chance of Burn on hit, and doubles damage if attacking a status-inflicted Pokemon.
U-Turn lets it escape.
Give it a set of Poison Sting/Twineedle/Scorch Sting/U-Turn and it will wreck all of that shit, get +1 Prio to completely demolish specially based Fairies and physically based Steel types/other Bugs, plus +1 prio to essentially halve the attack/SpA of any sweeper necessary.
beedrill OP ubers please