>>17120818Natural Order: As long as this pokemon is active, EVs and IVs aren't taken into account for when calculating Damage and Speed.
Noxious Fumes: Does 10 BP Special Poison damage to all pokemon on the field at the end of each turn, as long as this pokemon is in play.
Permafrost: Raises Defense in Hail.
Peripheral: This pokemon can hit any target in Double/Triple battles.
Predator: If the users type is super effective against the opponents, this pokemon's speed raises by two stages.
Quaking Earth: Does 10 BP Physical Ground damage to all pokemon on the field at the end of each turn, as long as this pokemon is in play.
Quick Fire: Gives Priority +1 to Ball and Bomb moves.
Ranger: When this pokemon misses with an attack, its Acc rises.
Rejuvenate: Decreased stats return to normal after 5 turns.
Scavenger: When the Pokemon before it faints, the user can inherit any stat gains it had.
Siphon: Increases the power of draining moves.
Speed Skate: Pokemon's Speed stat is doubled in Hail.
Stainless: This pokemon is unaffected by Status moves at full HP.
Sunbathe: Pokemon regains 1/16th max HP each turn in Sun.
Turbulence: Moves with high priority have their priority reduced to 0.
Territorial: Positive effects of terrain moves only affect your side.
Tidy: At the end of each turn, removes a layer of Entry Hazards. Stealth Rock and Sticky Web disappear entirely.
Unstable: User Atk boosted when Confused.
Upload: Lower's opponent's highest Stat.
Vast Knowledge: This pokemon's Special Attack stat is doubled.
Versatile: This pokemon gets STAB with all types except its own.
White Noise: Disables the abilities of all active pokemon.
Wind Turbine: When this pokemon is hit by a Flying type move, it's Sp.Atk rises instead of damage.