Quoted By:
Super Doubles:
You Single? (Aromatisse) @ Lum Berry
Ability: Aroma Veil
EVs: 252 SDef / 252 HP / 4 SAtk
Sassy Nature
- Misty Terrain
- Dazzling Gleam
- Trick Room
- Disable
Kuchi-chan (Mawile) @ Mawilite
Ability: Intimidate
EVs: 252 Atk / 252 HP / 4 SDef
Brave Nature
- Play Rough
- Crunch
- Swords Dance
- Protect
Rabbit Jesus (Azumarill) @ Choice Band
Ability: Huge Power
EVs: 252 Atk / 252 HP / 4 SDef
Brave Nature
- Play Rough
- Superpower
- Waterfall
- Return
Dudebro (Slowbro) @ Leftovers
Ability: Oblivious
EVs: 252 Def / 252 HP / 4 SAtk
Relaxed Nature
- Trick Room
- Yawn
- Slack Off
- Scald
Pretty simple. Aroma Veil Aromatisse is immune to Taunt, has Lum Berry so it can avoid being slept or confused the first turn, and is really bulky with its special bulk and Mawile's Intimidate so Trick Room is pretty much guaranteed to go up on turn one (barring Fake Out.) Mawile will either Dance on turn one, or protect on turn one if I suspect something on the opposing team will be able to hit her hard. Aromatisse Disables that move, so Mawile can get a free turn. If both opposing Pokemon have Fire/Ground moves then I just switch out Mawile for CB Azu (without MEvoing Mawile, so I can get a second Intimidate.) Misty Terrain prevents sleeps, paralysis, freeze and burns, but not confusion which sucks but what can you do. Under Trick Room, Mawile just tears the AI's team apart, I rarely need to use CB Azu but it's been a very good backup when Mawile has had to switch out/has fainted. Slowbro is a secondary Trick Room setter, and can spam Yawn and is a really sturdy physical wall, too. My record so far is 170 wins.