>>18825907If I did that, I'd have to kill you. Haha, but seriously, I don't want to say much right now. You'll know more when I'm ready to share. I have big plans.
>>18827978I modeled him 3ds Max, baked the occlusion maps in Max as well, and textured in Photoshop. NDO was used for the normal maps. Really though, what I've done can be accomplished any just about any modeling program. It's not as though Pokemon are difficult to model.