>>18925482(different anon) Entrainment is great, but I'm hard-pressed for moveslots on Lopunny. Switcheroo with Flame Orb is too useful to discard since it ruins some sets like Xerneas or Gliscor and cripples physical attackers. Encore is necessary to rob the opponent of their momentum and to switch out to something else; and Magic Coat is the best insurance against hazards, status stallers, or swagplayers.
I like to keep an offensive move in the fourth slot (usually Ice Punch to exploit 4x weaknesses), so I'm hard-pressed to include Encore in Singles (in Doubles you can go full support though).
>Lopunny>non lewdu wot m8