[7 / 2 / ?]
Quoted By: >>18971919 >>18971961 >>18972014
>Let's take Carbink and add 50 to both of its offensive stats. It also shouldn't learn Power Gem even though its move pool is mostly special.
>Let's make a Psychic/Ghost type and give it a great attack stat but no physical move to speak of.
>Let's make a Fire/Water type, give it Scald+ and Water Absorb.
>Let's make a Psychic/Ghost type and give it a great attack stat but no physical move to speak of.
>Let's make a Fire/Water type, give it Scald+ and Water Absorb.