>>18986585Gen 1: a young boy becomes possessed with the voices of tens of thousands worshipping a god of anarchy. Under their guidance and in a constant struggle against the influence and temptations of their nemesis, a god of democracy, he takes down a crime syndicate, revives their god on earth, and achieves greatness.
Gen 2: the moral greyness of said anarchy god is expanded upon by showcasing the effects he's had on a few disenfranchised victims of his work. They band together and overcome any obstacle in their way to fulfill their vow: to find the god, destroy him, and create a new world without gods or kings, only mons.
Gen 3: a young girl deliberately summons the voices to possess her, so that they may give her the power to spread anarchy and turn the entire region up-start-down. But when they prove to much to handle and kill her starter against her will, she sets out to rebel against them every step of the way, only to find that another who fights the voices threatens to disrupt reality as the world knows it. Her only hope of stopping is to travel back to the past, although doing so will erase her identity, leaving the would-be defier only one fatalist option.
Gen 1 redux: a young girl wakes up with memories of other people telling her nothing is as it should be. While trying to ascertain her identity and solve the mystery of this randomised world, she tours the region in an attempt to stop the forces disrupting the natural balance, an insurmounable task which forces her into covenant with the Mob's greatest enemy, the god of order.
Feel free to call it autistic, but damn if it doesn't have some strong narrative concepts.