>>19019162Right, but the only thing keeping Aegislash from being just as bad is the fact that it can run roughly half a dozen viable sets, and few things can reliably handle more than half of them. Excadrill did one thing obscenely well, and got banned for it. And while I'm not saying that that ban was unwarranted, keep in mind that it was Suspect Tested roughly five times before getting kicked. I highly doubt that an Aegislash test would involve anywhere near that level of uncertainty.