[46 / 4 / ?]
Quoted By: >>19028146 >>19028174 >>19028202 >>19028820 >>19028937 >>19035998
ITT: we add new mechanics, types, whatever to the game. I'll start
>in the beginning of the turn, the faster pokemon might slip, causing it to move last
>this happens as often as critical hits, and there might be an entry hazard to increase the chance
>when a priority move is used, the chance is doubled
>in the beginning of the turn, the faster pokemon might slip, causing it to move last
>this happens as often as critical hits, and there might be an entry hazard to increase the chance
>when a priority move is used, the chance is doubled