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Help others with their teams and get help with your own Working on a rain team How does it sound so far>politoed @ water gem Drizzle, modest (so he can still dish out a hit or two), 252HP/132def/126sp.def Ice Beam Toxic Protect Perish Song>haxorus @ choice scarf Jolly, mold breaker, 4HP/252atk/252 speed Superpower Dragon Claw Aqua Tail Earthquake Haxorus hasn't really been doing much good for me in most battles, if you have any suggestions for a better sweeper it would be appreciated >tornadus-I @ sharp beak Naive, prankster, 8 Atk / 252 SAtk / 248 Spd Tailwind Hurricane Superpower Taunt Thinking about replacing him with a noivern running a similar moveset, would that be a good idea? >Whiscash @ leftovers Hydration, careful nature, 224 HP / 32 Atk / 252 SDef Rest Waterfall Earthquake Dragon dance >magnezone @ expert belt Modest, magnet pull, 252 SAtk / 172 SDef / 84 Spd Thunder Hidden power fire Flash cannon Volt switch Gothitelle @ choice specs Modest, shadow tag, 80 SAtk / 252 HP / 176 SDef Trick Psysock Thunder bolt Hidden power rock Any suggestions for improvements?
Anonymous
Anonymous
Are the type gems even released in Gen VI yet? IDK what the rules are on Showderp but I don't think that Politoed is legal in-game right now.
Anonymous
Quoted By:
>>19293007 If you had to take Haxorus out I would go for a Modest Hydreigon @ Life Orb or Jolly Dragonite @ Weakness Policy.
In my experience with competitive play I've never seen Noivern being viable at all. I would just stick with Tornadus for now.
Anonymous
Quoted By:
>>19293056 >thinking showderp is just another name for showdown u w0t
Anonymous
Quoted By:
>>19293056 Idk I was just planning it out
Anonymous
Fuzzywobbles 0361-7602-3412
This is my Doubles team for Rated Battles.> Cinccino @ King's Rock Jolly, Skill Link 4HP/252ATK/252SPD - Tail Slap - Rock Blast - Bullet Seed - Dig> Hydreigon @ Life Orb Modest, Levitate 4HP/252ATK/252SPD - Dark Pulse - Dragon Pulse - Surf - Flamethrower> Rotom W @ Shell Bell Modest, Levitate 4HP/252ATK/252SPD - Protect - Will-O-Wisp - Thunderbolt - Hydro Pump> Togekiss @ Leftovers Modest, Serene Grace 252HP/252SP.DEF/4SPD - Thunder Wave - Air Slash - Roost - Dazzling Gleam> Klefki @ Air Balloon Bold, Prankster 252HP/128DEF/128SP.DEF - Thunder Wave - Foul Play - Reflect - Light Screen> Kangaskhan @ Kangaskhanite Adamant, Parental Bond. 4HP/252ATK/252SPD - Fake Out - Power Up Punch - Return - Sucker Punch Anything I should do to improve? I was thinking about replacing Klefki with Amoongus, but I don't know what a good on him would be. Also what is good to take out Landorus?
Anonymous
>>19293338 >Dig >Not U-Turn for speedy getaways Fuzzywobbles 0361-7602-3412
Quoted By:
>>19293409 > Not using Dig to counter Steel Types > Implying you get hit when you Dig, besides EQ. Anonymous
Anonymous
I need help to build a team around Bisharp, and with my set for Bisharp. Bisharp @ Leftovers Ability: Defiant EVs: 252 Atk / 148 HP / 108 Spe Adamant Nature - Sucker Punch - Iron Head - Substitute - Swords Dance I know that Gengar will probably be a good teammate for Bisharp in terms of the two covering for each others weaknesses. But beyond that I have no idea.
Anonymous
>>19293798 Is Bisharp going to be used for Singles or Doubles?
Also what made you want to use that spread?
Anonymous
Quoted By:
Galvantula (M) @ Focus Sash Ability: Compound Eyes EVs: 252 Spd / 252 SAtk / 4 SDef Timid Nature - Sticky Web - Thunder - Bug Buzz - Volt Switch Excadrill (M) @ Air Balloon Ability: Mold Breaker EVs: 252 Atk / 252 Spd / 4 Def Adamant Nature - Rapid Spin - Earthquake - Iron Head - Rock Slide Charizard-Mega-Y (M) @ Charizardite Y Ability: Drought EVs: 252 Spd / 252 SAtk / 4 HP Timid Nature IVs: 30 Atk / 30 Def - Fire Blast - SolarBeam - Focus Blast - Roost Venusaur (M) @ Black Sludge Ability: Chlorophyll EVs: 180 Spd / 252 SAtk / 72 HP / 4 SDef Timid Nature - Growth - Giga Drain - Hidden Power [Fire] - Sleep Powder Infernape (M) @ Life Orb Ability: Iron Fist EVs: 252 Spd / 252 Atk / 4 SDef Jolly Nature - Flare Blitz - Close Combat - ThunderPunch - Mach Punch Azumarill (M) @ Sitrus Berry Ability: Huge Power EVs: 252 Atk / 4 HP / 252 Spd Jolly Nature - Belly Drum - Aqua Jet - Play Rough - Waterfall Suggestions please?
Anonymous
>>19293846 singles and i know that Bisharp got a really good boost this Gen, but since I want to use it in VGC, o can't have knock off
Anonymous
Medicham @ Medichamite Ability: Pure Power EVs: 252 Spd / 252 Atk / 4 SDef Jolly Nature - Ice Punch - High Jump Kick - Zen Headbutt - Fake Out Clefable @ Leftovers Ability: Magic Guard EVs: 252 SDef / 252 HP / 4 Def Calm Nature - Soft-Boiled - Wish - Encore - Seismic Toss Azumarill @ Choice Band Ability: Huge Power EVs: 252 Atk / 252 HP / 4 SDef Adamant Nature - Aqua Jet - Play Rough - Superpower - Waterfall Trevenant @ Chesto Berry Ability: Harvest EVs: 252 Def / 252 HP / 4 SDef Impish Nature - Horn Leech - Rest - Shadow Claw - Will-O-Wisp Tyrantrum @ Choice Scarf Ability: Strong Jaw EVs: 252 Spd / 252 Atk / 4 HP Jolly Nature - Crunch - Dragon Claw - Head Smash - Earthquake Rotom-Heat @ Choice Specs Ability: Levitate EVs: 252 SAtk / 4 HP / 252 Spd Modest Nature - Overheat - Volt Switch - Hidden Power [Grass] - Trick
Anonymous
>>19294983 >using complete shit You really do need help, first get rid of medishit and clefable
Anonymous
Quoted By:
>>19293007 Bumping
Would appreciate any advice for this team build
Fuzzywobbles 0361-7602-3412
Quoted By:
>>19294666 In that case have Scoliopede @ Focus Sash and Swords Dance/Iron Defense, Protect, and Baton Pass combo.
Anonymous
Patbewds 3969-4047-7567
>>19294983 Medicham, change Zen headbutt to Psycho Cut and Fake Out to bullet punch
Rotom Heat will never be able to make use of HP Grass, change it to HP ice
And Clefable idk where to start ...
Anonymous
Quoted By:
Trying to build a Mono-type Grass team. I need a HA Lileep. Can anyone spare me one? I have boxes of 5IV Eevees and some starter Pokémon. A couple halfway IV'd Mawiles that are up for trade as well.
Anonymous
Hey guys, I'm thinking of raising a Clawitzer. Now while I usually play singles and want to dominate the opposing team with Mega Launcher boosts, I want it to be able to provide support for teammates in double battles via Heal Pulse (so it needs to last as long as it possibly can.) So I need to know how I should invest my EV's, should I go 252 Def 252 S.Def or should I split between Attack and Defence Other spreads welcome.
Anonymous
Quoted By:
>>19293007 >politoed has water gem >no water moves Nigger I hope you meant damp rock
Anonymous
Quoted By:
>>19293798 My set for bisharp is sucker punch / swords dance / brick break / pursuit
But it involves a lot more predicting than usual. (for instance, pursuit OHKO's alakazam if they switch, but they could possibly try to use Focus Blast..)
Anonymous
Anonymous
Anonymous
Quoted By:
>>19295236 dont do this, psycho cut and bullet punch are fucking shit on megacham. take this from someone who actually runs him in OU, please. consider baton pass to pivot around aegis if it's still around
>>19294983 clefable is not blissey, please dont run it like one. go with cm/softboiled/flamethrower/moonblast, or if you're going for a utility set swap out cm for rocks. clefable has a bunch of great sets, but cm is where it shines most imo
Anonymous
Quoted By:
>>19295868 Can anyone give me any advice for this please?