>>19936937Would it be so terrible to let Croagunk evolve? You'd keep the theme, just without a mon that's dead on arrival.
>Croagunk @ Focus SashJolly 252 HP/Speed
Fake Out/Counter/Toxic/Foul Play
Useful things it can do without relying on stats.
>Steelix @ LeftoversRelaxed 252 HP 220 Def 36 SpDef
Stealth Rock/EQ/Gyro Ball/Roar
Standard Steelix, Roar over DTail since Fairies.
>Chansey @ EvioliteCalm 252 HP 252 Def
Soft Boiled/Heal Bell/Seismic Toss/Thunder Wave/
Standard cleric.
>Ludicolo @Life OrbModest 252 SpA/Speed
Rain Dance/Hydro Pump/Giga Drain/Ice Beam
Rain sweeper, reduces Fire weak to allies. Main win condition.
>Forretress @ LeftoversRelaxed 252 Def/116 HP/140 SpDef
Rapid Spin/Spikes/Pain Split/Volt Switch
Spinner/hazard setter. EVs maximized for Leftovers recovery and Pain Split potential.
>Crobat @ Black Sludge/Life OrbJolly 252 Speed 252 Attack
Brave Bird/Uturn/Roost/Taunt
Fast Taunt beyond good. Can replace Taunt with Super Fang, but less needed due to hazards.
Immediate problems: Half your team is basically dead against Taunt/Encore.