>>20015418>The story was anime-level garbage with no world buildingBecause FEs are known for having good story, no, it's always the same shit.
>that growth rates didn't matter How the fuck did it not matter? Of course they did.
> skills that didn't matter until you got one that broke the entire gameHow did they not matter? I always was waiting for Luna/Sol/Aether to pop up as well as the assasin instakill one.
> no map diversity at allHow? There's both indoor and outdoor levels, indoor levels are worse because you can just leave your OP unit in a corridor and watch him destroy every enemy for you without you doing jack shit.
>and kill the commander being the only objectives in open fieldsDon't kid yourself, all the other types of missions in FE were just protect this unit which fuck you if you think it's better than rout the enemy (not to mention said missions can also be cleared by routing the enemy), escort missions are the epitomy of annoyance in videogames.
>It did nothingPairings.
>It had no purpose other than to please the anime waifufag demographicDude what? Are you acting like FE characters didn't always have those personalities or that FE4, the one that's considered the best, didn't have waifu system?
>At least the GBA games kept you thinking while you played them,How the fuck is having one unit beat the whole game ''keeping you thinking''? The GBA games are the worst by far thanks to that since it means they have zero strategy or skill involved.