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Quoted By: >>20384143 >>20384183 >>20384255 >>20386426 >>20387754
Make up an item that would be viable ingame or competively
>black coffee - raise holder's speed by 1.3x but all damaging moves done to holder have 10% flinch rate
>sticky mine - damages opponent when holder loses its item via an opponents move(knock off, trick, etc)
>defender vest - defence is raised 1.5x but user can only use non damaging moves
>gust bomb - entry hazards activate this item. When activated, all entry hazards in the field are removed
>shiny toy car - opponent pokemon is amazed and intrigued at holder's toy car that it neglects its own held item. Negates the opponent's held item
>black coffee - raise holder's speed by 1.3x but all damaging moves done to holder have 10% flinch rate
>sticky mine - damages opponent when holder loses its item via an opponents move(knock off, trick, etc)
>defender vest - defence is raised 1.5x but user can only use non damaging moves
>gust bomb - entry hazards activate this item. When activated, all entry hazards in the field are removed
>shiny toy car - opponent pokemon is amazed and intrigued at holder's toy car that it neglects its own held item. Negates the opponent's held item