>>20483124All the Japanese regions, including Fukushima as the starter region.
Regular evolutions for some mega-evolved pokemon, with a slight boost to differing stats and a different ability.
More X-room moves, with new abilities autostarting them.
Stat-room: Switches around IVs and base stats, making weak pokemon really strong and strong pokemon weak.
Amie Room: Weakens pokemon that have a weak Amie-friendship level to their Trainer and strengthens pokemon that have a strong Amie-friendship level.
Guard Room: Switches around the Def/SpDef of all pokemon with their Atk/SpAtk
A move that temporarily bans all form changes to pokemon, including mega-evolutions
A move that increases the chance to crit based on speed and stacks with Focus Energy.
A Wonder Safari that makes it possible to recatch legendaries with higher stats.
Starters are Water/Psychic, Grass/Fighting, and Fire/Dark, with new Water/Fighting and Grass/Psychic pokemon as catchable beginning pokemon like Ludicolo and Quagsire.
Grass/Fire 3-stage Jalapeno pokemon
Steel/Dragon pseudolegendary with Levitate