>>20520047Ice would now resist Ground and Flying
Ice is no longer resisted by Water.
Hail raises Defence of all Ice types.
The majority of Ice type moves can only be accessed by Ice types.
Using Icy Wind during Hail increases Hail's damage.
Rock now resists itself
Rock is now resisted by Ghost
Rock loses its Grass weakness
Rock types now absorb Spikes and Stealth Rock on their side upon entry
Rock types are immune to Flinching
Ground now hits Flying and Levitate-mons, unless the moves are "ground based" i.e. Earthquake, Magnitude etc. such as how some moves are Sound based.
Ground now resists Ghost
Rock/Ground types gain a 75% Sp.Defence increase in Sandstorm.
Ghost no longer resists Bug
Water is now resisted by Electric
Water is now weak to Poison
Fairy is now weak to Normal
Fairy no longer resists Bug
Fairy resists Ghost
Psychic now resists Fairy
Grass is Immune to Fairy
Grass gains a Sp.Defence boost in Sunlight and a Defence boost in Rain
Thats how I'd do it, at least. Feel free to R8, H8, deb8 and subscribe.