>>20635790just to let you know my team isn't perfectly bred, I just made the most with what I had
>Machamp @Assault VestAbility: No Guard
Adamant Nature
EVs: 252 Atk/ 252 Def/ 4 HP
-Dynamic Punch
-Stone Edge
-Ice Punch
-Knock Off
>Milotic @Mystic Water/Expert Belt (i forgot which I was using at the time)Ability: Marvel Scale
EVs (this is pretty fucked up, tbh): 56 Sp Def/ 86 Def/ 132 Sp Atk / 214 HP and 2 Spe (this was before I found out about reset bags and shit)
-Scald
-Ice Beam
-Recover
-Toxic
>Garchomp @ Sitrus BerryAbility: Rough Skin
Adamant Nature
EVs 252 Atk / 252 Spe / 4 HP
-Earthquake
-Outrage
-Poison Jab
-Flamethrower
Although Machamp is my lead and I did use Dynamic Punch significantly, I often spammed Knock Off and other moves to prevent the hax AI from bringing in too many fairies. I had to rotate a lot especially when Garchomp faced an Ice type (switch to Milotic). At times, I go for Stone Edge if it's a possible knock out. That way, the AI starts bringing in steel types to counter the move, then they get crippled by dynamic punches, etc....
Any faster physical threats, I stall with Milotic's Recovery+Toxic or Scaldburn. Once they bring in Electric types, you switch to Garchomp, or they also start bringing in steel to counter the toxic (so you go back to machamp) etc...
Reached up to 61st streak until a misfire led to my defeat
>>20635762I tried scarf champ but I had better luck with an Assault Vest. The maison just brings in priority flying types to dispose of Machamp during the first round.