>>20698928I agree with not strictly following logic, but when you don't follow logic, all you're left with is justifying type relations by game balance, and as we've discussed, the balance is a little off.
Ghost, fighting, or fairy. I don't care which one, but at least one of those needs to take neutral bug damage. At this point it's hard to even justify bug type STAB on my bug types, unless it has some added functionality, like U turn or...U turn.