>>20794362You can tell most of the sets are trying to be competitive since they would be awful in game, but none of them are very good at anything really. For example:
>Sucker Punch and Twave on Galvantula/not using Thunder on GalvantulaI hope you like doing pitiful damage even on SE hits and not being able to counter common anti-leads.
>Swagplay Zoroark with fucking CounterHave fun only working once.
>Special Victini with Overheat and no PsyshockEew. Charge Beam is pretty useless considering Victini can't stay on the field for very long. Energy Ball is okay to hit bulky waters, but why would you ever run Shadow Ball?
>>20794501Be unpredictable, but don't be absolutely useless. Most of these sets miss the point of using the Pokemon in the first place.