>>21392482Basically the current problems with types (note that I'm not every type has to have the same number of strengths/weaknesses, some types should be unique but they have not done that properly):
Water is too strong defensively while still good offensively, but fairly balanced
Fairy is just too strong defensively
Fire, with the fairy resistance, is actually pretty balanced now both offensively and defensively
Steel is too strong defensively
Rock is far too weak defensively, considering it's ROCK type
Ground is balanced overall
Electric is balanced overall
Bug is too strong offensively but overall I'd say balanced
Ice is absolutely the worst balanced. Far too weak defensively yet too strong offensively
Dragon is balanced
Normal is balanced
Ghost is balanced
Dark is a tad too nerfed now but overall balanced
Grass is too weak defensively, but I'd consider it balanced
Psychic is balanced
Flying is balanced
Fighting is too strong offensively
Poison is balanced
So they have a lot to fix, but it's not like terrible or anything. Rock and Ice are the main issues.