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most types have quirks
>fire - cannot be burn
>electric - cannot be paralyzed
>dark - immune to physic
>steel - immune to poison
>fairy - immune to dragon
>normal - immune to ghost
>ghost - immune to normal and fighting
>poison - cannot be poisoned
>flying - immune to ground
>ground - immune to electric
>grass - immune to powder and spore
>ice - cannot be frozen
make up reasonable quirks for these types that do not posses any real quirks (weather related quirks are not enough as it should exist regardless)
>rock
>bug
>fighting
>psychic
>water
>dragon
>fire - cannot be burn
>electric - cannot be paralyzed
>dark - immune to physic
>steel - immune to poison
>fairy - immune to dragon
>normal - immune to ghost
>ghost - immune to normal and fighting
>poison - cannot be poisoned
>flying - immune to ground
>ground - immune to electric
>grass - immune to powder and spore
>ice - cannot be frozen
make up reasonable quirks for these types that do not posses any real quirks (weather related quirks are not enough as it should exist regardless)
>rock
>bug
>fighting
>psychic
>water
>dragon