>>21471120>JolteonHP ice is better than HP water for neutral coverage and SE coverage.
>GalladeI'd probably use close combat over drain punch to synergise with band and max speed(gallade actually has mediocre special bulk and bad physical bulk because of its low hp stat)
>Escavalieryou're missing 4 evs
>>21471137I generally prefer not to use it but it is an entirely valid option, especially on a rain team.
>>21471142Porygon 2 should use discharge/ice beam(or thunderbolt/ice beam if it would interfere with other status on your team) for coverage.
Celebi has a great number of resists that can compliment a team quite well, and I can't not recommend pairing it with heatran if you're doing OU. Celebi has lots of good moves to pick from depending on your final team, such as recover, heal bell, leach seed, rocks, and uturn.
With entai you may want a defogger or spinner otherwise it wont be able to switch in often.
Hippowdown and Slowbro are two of my favourite physical walls. And you don't really have much offensive pressure.
>>21471193I'd recommend against using a non bulky rocker along with a defogger, and ferrothorn could help with your azu(By resisting everything it has other than knock off and doing barbs damage, except those with super power, although by usage super power isn't that common on azu. See above) and ice attacks(by virtue of bulk,).
Switching Raikou out for smogon wash would also be a good choice and deal with ice attacks
>>21471301Its certainly not a good idea outside of maybe some HO teams because of how special walls tend to be a bit bulkier than physical walls(in their respective stats) and special attacks tend to be weaker. As long as you have some way of dealing with special walls it can be done. I advise against it