>>21601553>Threatening with a flame orb or Assault vest Assault vest would become 25% more spd, flame orb will take two slots because you cannot halve its effects.
>>Knock off: The Meta becomes Knock off: The gameKnock off would only take out one item each use. Which would actually take away a lot of the power from knock off (you'd need to use it two times to remove a double-effect).
>Leftovers healing 1/32 hp is complete garbage now.Which is why you just go with 2 leftovers for the current effect if that's what you want.
>Life orb = 1.15 damage isn't worth taking damage for since you can get nearly the same boost from expert belt (5% difference)The damage you would receive from one life orb would be halved as well. So if your opinion is that expert belt > life orb, that would apply with the current ruleset as well, because effectively nothing changes when you compare both items.
This system does not ruin anything. If you want to use anything that works now, you just double up on it for the same effect it has now. It simply gives more options to other pokemon, while nerfing the overpowered knock-off.