>>21716054Comet Town is to the east of Starlight Town.
There's a cave to the north with broken tiles that look like a penis.
I should note that even though I've had nothing but two rival battles at this point and Rose is only at Lv. 6, some of the wild Pokémon are at Lv. 7.
East of Comet Town is water.
Going south we find two new rivals. Kathleen, characterized as an ELO hell scrub, has a Cyndaquil, and Emerald, characterized as an annoying Smogonfag, picked Mudkip. We battle both of them, giving us four rivals.
Despite being characterized as a scrub, Kathleen spams fucking Smokescreen and has two Potions and it takes twenty turns to beat her Cyndaquil.
Emerald's Mudkip also spams Mud-Slap, though I learned Sand-Attack and counterspammed it so it wouldn't hit. Fuck those two.
Going east of there takes you to Moonlight Town, which looks pretty much exactly the same as the last two towns. Jagold is good with overworld tiles, but he hasn't given any variety yet so it all looks the same so far.
Fun fact, according to Skyline's OP in its Pokécommunity thread, apparently before doing Skyline, he was planning on remaking Rescue Rangers from scratch. He ended up not doing that, but he had the tiles for it done so he decided to use them for Skyline.
Look at that Gym design, perfect.
I notice at Moonlight Town that I only have 92 Pokédollars. I don't know if the game glitched or what, though I do remember Jagold saying trainers gave out less money overall. Item prices are still the same.
Also this Kecleon in Moonlight Town sounds like a Pikachu.
To the north are some Aqua grunts and some water. You're meant to go to Twinkle Town first, I just wanted to see what kind of roadblocks Jagold set up. So far it's all been natural roadblocks.
Twinkle Town seems to use a lot of Rustboro tiles and is the first town to not look exactly the same as everything else. It has a more original layout than Rentelbud from RoL, too.
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