>>21894025>put pokemons wandering on the mapI think that would fuck with the fanbases heads, though I would love if mons would shift between adjacent routes, with regular mons fanning out farther, with the distance away decreasing the chances of encountering non-native-to-that-route mons (so for ex a geodude in a cave is like 100%, the grass outside the cave 40%, the route adjacent 15%, the route adjacent to the previous route 3$)