>>22016379Yes and no as with everything.
It'd be easier to mention the peeves.
>Rayquaza and SalamenceSOMEONE should have at some point just gone, aren't we overdoing it? These things are so broken it's absurd there is nothing resembling good game design here when they are literally perfect. It's more like a former Gen 3 kid snuck into the dev team and went MUH FAVOURITE DURAGONS MUST BE INVINCIBLE.
>Some Mega's are beyond uselessAudino, Steelix, Glalie...why do these exist again? I sure as hell don't know. Yes I'm up for buffing useless mons but they went out of their way to make them equally as useless if not more. Sand Force on something which can't use sand? Getting rid of the defensive Audino's best ability with no offense or recovery? Glalie remaining mono-ice with all-round stat distribution? It's like they went out of their way to make these bad as possible.
>DiancieLet's not even forget the amount of people who will never use this because:-
a) It's a limited Event mon
b) It's banned from Official formats and even in game challenges
c) It isn't even story relevant
>No Electric mega's, a million Dragon mega's and type distribution in generalWhat the fuck is up with that? It's like they want everyone to use nothing but Dragon's. We already had 3 Dragon Mevo's last gen and only 2 elecs (one which is a dragon too) and this gen we get SIX dragons and ZERO electrics. Type distribution amongst Mega's is terrible there are so many possibilities and all we ever fucking get is Psychics and Dragons. That is ignoring that most of those MEvo's are for legendaries to begin with. Defeats the purpose of MEvo's to keep up when you give the best things available a buff too.
>Nobody in game uses Mega'sWe have a total of 4 Mega users before post game, after which it's extended to only 9 in the entire game. That is fucking piss poor.
Why can't Battle Maison or any of those other sideshows use them? Why can't any random high level trainers use them?