>>22209387Green Eyes?
>>22208917>Card Trick (Psychic special)The user lays out 3 cards. The opponent picks one. It will either deal 80BP, Full Restore or Paralyze.
>Grapple Attack (Dark physical)User wrestles the foe to the ground. Damage increases if user is heavier than opponent. (95 Max. 20 Min.)
>Fae Pulse (Fairy special) 80BPMay lower Attack
>Deviant Claw (Fairy special) 75 BPUser summons a mysterious spirit to attack the opponent, dealing physical damage. Can not be used next turn
>Cyber Shock (Normal physical) 80BPThe user transcends the physical world, entering a digital world to attack at high speed.
>Flame Wall (Fire)The user creates a firey wall between itself and the opponent, greatly increasing its team's evasion for up to 5 turns. Contact attacks retain accuracy but result in a Burn for all non-Fire Pokemon on the field.
>Loiter (Dark)User stays still to lower its opponents' expectations, lowering their Attack and Speed but raising accuracy.
>Recharge (Electric)User heals 50% of its HP
>Crush (Dark and Fighting physical)A malicious attack that is more effective the lower the opponent's HP.
>Splice Attack (Normal physical) 60BPSuper effective against Megas
>Fluff (Normal physical) 20BPClumsily hits the opponent with a soft kick, lowering the opponent's Defense. If it misses, the user takes a little damage.
>Frosty Terrain (Ice)The user creates a slippery field of ice in which non-Ice types' accuracy falls for up to 5 turns. If any contact attacks miss, the user may damage themselves. Levitating and Sky Pokemon are unaffected.
>Frostbite (Ice)The user freezes the opponent with 40% accuracy
>Disturb (Ghost special) 50BPThe user scares its opponent into paralysis
>Nip (Bug physical) 55BP high priorityThe user quickly bites its opponent. May poison.
>Snake Slam (Normal physical) 100BPThe user uses its limbless body to slam the opponent with full force. the user's defense is lowered.