>>22280305Not him but stall is fucking boring, especially to some people who watch these battles. I started watching your battle without knowing what are you tactics and got bored somewhere on the 60th turn, decided to check how many turns there are and found out it's nearly 200 turns.
I can barely see myself playing that long in a match, it's just too fucking boring, and stall players usually keep making the same switches over and over (it's even worse when they have regenerators) to take the least damage possible, then recover. I get that as a player you'd want to keep yout pokemon alive as long as possible, but stall isn't the only way to play and it's also pretty dumb to imply it's the only type of battle that requires "thinking" and "tactics." Even players that go all offensive need to think of their switches and predict their opponent well to win; it's just that the battles don't last as long. Hell, I think that one wrong switch in a team that's not stall could sometimes even cost you the match, wheres in stall you usually don't have to worry about it that much since most mons will be able to survive a hit. In a way, there's even less prediction involved.