>>22504042First thing I'm going to do is go fishing with Masuda and kick him out of the boat. Tell everyone it was an accident.
Then hiring Motoi Sakuraba as new composer to replace the newly disappeared Junichi Masuda.
In the games, give this design criteria: We deal with two demographics: Adults that played the series from the beginning and Children to present a new fantasy world to.
With this, in the game, there is this challenge to equilibrate both western and eastern people. Definitely bring more event Pokemon to west.
Making some interface pimps DLC, so it doesn't affect Gameplay but only appearance. Sell some Pokemon costumes besides Pikachu's, following more or less League of Legends' business model. (Like a maid costume for Gardevoir, Lopunny and Mawile; and an Opera Singer costume for both Chansey and Blissey, for example)
You can carry these costumes through games, and use them when there are Virtual Reality games (maybe in Wii U's successor?)
In the game substance change:
> Put more and longer sidequests.Just look at the Tales series. They can easily take 80 hours of gameplay by this means. You can go directly challenging Villian teams or Gyms obtaining nothing more (and making game more challenging), or spend time in sidequests (I don't know, recovering stolen Pokemon, Zelda's item chains, or helping NPCs), having new Megastones, items or hidden-ability Pokemon as reward.
Both games in the same release have a different Gym beating sequence and route, so having each of them would a different experience.
Single-player wise Megas would still. But in Online Versus I would put an option to play without megas.
Disallow to use in-battle O-Powers. And clear Mr. Bonding lore
as a child raised by the fat guy that loves technology in all generation, teaching this child how to use this technology for the good of people.
Well, that's all.