>>22601176Mega Aggron walls absolutely every common threat unless they are packing surprised (but you'll only be facing japs in the compo anyway and they all follow cookie-cutter builds) and can reply with an EQ, Ice Punch or, if viable, Heavy Slam.
Mega Sableye is infuriating to deal with since it's usually stally as fuck. I'm impatient though, so I went for a less stally build that relies on baiting opponents into attacking you only for you to respond with 1.5x the damage they dealt using Metal Burst. Went with Moonlight over Recover because the only weather team you'll see is from Ninetales' Drought.
Crobat exists to take care of Breloom. If they lead with it, they'll likely expect Taunt and switch you, giving you a free turn to use Substitute. Hyper Fang is great for dealing chip damage to resistant 'mons when you know you are going to faint and I went with Poison Fang over Cross Poison for the 50% chance of causing toxic poison.
Gardevoir is good for dealing with Mega Sableye and dealing some odd damage here and there. I prefer Focus Sash over Scarf.
Magnezone takes care of a lot of common threats thanks to Sturdy. HP Ice OHKO's Salamence (Mega or not) and Mirror Coat is fucking amazing in combination with Sturdy. Salac Berry lets you outspeed max-invested Jolly non-mega Salamence and everything below it.
Ludicolo is Ludicolo. Fake Out to deal with sashes and the rest to deal some decent damage. You don't have time to set up rain in this metagame so Own Tempo is preferred.
r8 and h8