>>22610878ok
Vileplume @ Coba Berry
Ability: Effect Spore
Level: 50
EVs: 252 HP / 252 Def
Bold Nature
- Sludge Bomb
- Sleep Powder
- Giga Drain
- Toxic
Manectric @ Manectite
Ability: Lightning Rod
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 30 Atk / 30 Def
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Overheat
Shedinja @ Focus Sash
Ability: Wonder Guard
Level: 50
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Hone Claws
- Will-O-Wisp
- Shadow Sneak
- X-Scissor
Azumarill @ Choice Band
Ability: Huge Power
Level: 50
EVs: 244 HP / 252 Atk / 12 SpD
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Knock Off
Weezing @ Sitrus Berry
Ability: Levitate
Level: 50
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Will-O-Wisp
- Sludge Bomb
- Flamethrower
- Pain Split
Salamence-Mega @ Salamencite
Ability: Aerilate
Level: 50
Happiness: 0
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Frustration
- Dragon Dance
- Roost
- Earthquake
>>22610892It's mainly for megagross and revenge killing mences that are invested MegaMans HP Ice
But it walls plenty of shit, but the nips are probably going to be really prepared for it, like I am
Plenty of people on the ladder had their Milotics, Gardevoirs, Gallades, Sceptiles, Mawile, Altarias, Explouds, Flygons, Medichams, Lati@s etc
>>22610899SR is non existant in BoH, so you can consistently pivot out of shit with Shedinja and sash is a guaranteed turn so you can pick off weakened shit, or burn something if you've just gone and lost momentum against something like Mega Swampert
But it's definitely not a shit choice