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ITT: we fix some abilities and moves>Hyper Cutter >Increases the power of slashing moves by 33% >this includes Slash, Air Cutter, Air Slash, Razor Wind, Fury Cutter, X-Scissor, Night Slash, Dragon Claw, Shadow Claw, Razor Leaf, Leaf Blade, Fury Swipes, False Swipe, Scracth, Cut, Crush Claw, Cross Poison, Psycho Cut, Metal Claw and Razor Shell
Anonymous
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Your ideas are shit.
Anonymous
>>22724027 Do you want to drop Pinsir from UU all the way down OP? Taking away its best ability is how that's going to happen
Anonymous
Blaze, Overgrow, and Torrent now boost Fire/Grass/Water moves that pokemon uses by 33%.
Anonymous
Anonymous
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>>22724424 Infernape would appreciate that
Anonymous
>>22724027 >Illuminate: >evasion version of intimidate >Always drop enemies' evasion 1 stage when entering the battle. Anonymous
>>22724498 Anti-Intimidate is a component in M Pinser's niche
Anonymous
>>22724579 Wouldn't it make more sense to drop accuracy one stage since it's like flash?
Anonymous
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Tail Glow:Infatuates opponent works on both genders and genderless pokemon. 80 Accuracy the original tail glow effect had no relation to its name
Anonymous
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There needs to be a special version of Intimidate like Unnerve or something maybe. Secret Power 60 BP, 100 acc, 15 pp, physical Basically, physical version of Hidden Power.
Anonymous
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>>22724608 Shining a bright light to blind your opponent and glowing a light so you can see are sort of two different things.
Flash lowers accuracy as a side effect. Illumination of things like sea creatures can't blind for shit.
Anonymous
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>>22724608 No, you're making the battlefield more visible. The enemy can be seen more clearly. Starmie can now have 94 accuracy thunder, blizzard, and hydro pump .
Welcome back to OU old friend.
Anonymous
>>22724608 While it makes sense, I guess the logic is that if they can't see the attacks, they can't dodge them, alongside the fact that accuracy lowering is Smogon-disapproved.
Anonymous
Pickup - Picks up hazards upon entry and thus doesn't take hazard damage doing so. Run away- Immune to shadow tag/arena trap and other trapping effects. Normalize- Gets a 2x boost like adaptability. Strength is now a rock type attack keeping 80bp and 100% accuracy Hydro pump, thunder, blizzard, hurricane, draco meteor, power whip and all other similar moves now have 80% accuracy Fire blasts accuracy has been lowered to 80% to match Did I do good?
Anonymous
>>22724759 No considering Pickup has been pretty useful since Gen 5, Run Away already does even more than that, and things like Draco Meteor for 80 accuracy with huge drawbacks being on the same level as thunder is an awful idea. It already misses enough. Power whip is the one decent physical grass move, it shouldn't be nerfed. Fire Blast already got put down to 110 power, why do you want it even worse?
Blizzard, Hurricane, and Thunder all have conditions where they're already 100% accurate. Why nerf the accuracy of these other moves to buff those ones' accuracy when they don't need to be buffed?
Anonymous
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>>22724874 That's like saying nerf hydro pump and fire blast BP because they get damage boosts in weather if your going to give blizzard and thunder lower accuracy because that, also the run away idea was for trainer/wifi battles as you can't flee from trainer battles, making it pointless outside wild Pokemon.
Anonymous
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>>22724660 >accuracy lowering >evasion raising two very different things
Anonymous
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>>22724165 >>22724587 why not keeping both effects, maybe lower the percentage to 20% instead of 33%
Anonymous
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>All Veil abilities support team mates in multi battles >Sport moves become entry hazards >Frisk works for switchins as well >White Smoke Hazes at the end of every turn instead of being a Clear Body ripoff