>>22737416Also, just want to point out that this thing really does wreck Lando-T, namely the scarf set people love slapping on teams these days.
-1 252+ Atk Life Orb Sheer Force Feraligatr Ice Punch vs. 0 HP / 24 Def Landorus-T: 374-442 (117.2 - 138.5%) -- guaranteed OHKO
-1 252+ Atk Life Orb Sheer Force Feraligatr Waterfall vs. 0 HP / 24 Def Landorus-T: 296-351 (92.7 - 110%) -- 56.3% chance to OHKO
Even the defensive set can't switch in since gatr outspeeds and KO's it on turn 2.
-1 252+ Atk Life Orb Sheer Force Feraligatr Ice Punch vs. 252 HP / 240+ Def Landorus-T: 276-328 (72.2 - 85.8%) -- guaranteed 2HKO after Leftovers recovery
-1 252+ Atk Life Orb Sheer Force Feraligatr Waterfall vs. 252 HP / 240+ Def Landorus-T: 218-260 (57 - 68%) -- guaranteed 2HKO after Leftovers recovery
It can't always reliably switch in on a healthy Landorus-T, but it can force a switch with the threat of Ice Punch if it's 1. Choiced into anything but EQ 2. Not scarfed at all. On that free turn, boom, Swords Dance. Or maybe you go for Waterfall instead and whatever comes in has to take that. Or it doesn't switch out, predicting a SD, and faints. Either way, this things threatens Landorus-T pretty well.
>>22737446Possibly. I just don't see speed being as terribly important for this thing as its raw power. Speed creep and priority are huge in OU and I'm not so sure Feralitgatr will want to bother setting up speed boosts at the cost of attack boosts, but I could be wrong here.