>>23160581The trapping effect is still active, but the damage doesn't occur
>>23160920Damage from burns doesn't occur, however the attack drop still does.
>>23157160Also, it seems I was slightly mistaken. Recoil and crash damage (except Struggle) is prevented, confusion damage is not prevented, and the pokemon can still be fainted by use of Perish Song or Destiny Bond.
So, revising my previous statement, if Shedinja were to have Wonder Guard, Sturdy, and Magic Guard somehow, the only way it would be able to be fainted is from hitting itself in confusion, from instant-fainting moves (not OHKO moves) like Destiny Bond, or from Struggle recoil.