>The duration of sleep is reduced to 1-3 turns.
>If a Pokémon defeats an opposing Pokémon with a recoil move, the Pokémon does not suffer recoil damage.
>An immobilized Pokémon can still select an attack.
>Consecutive moves such as Wrap end when the target switches out.
>All status conditions and HP-draining moves have no effect against a substitute.
>If a Pokémon is fully paralyzed during the invulnerable turn of Dig or Fly, the move resets.
>When a paralyzed Pokémon's Speed is modified, its Speed reduction is no longer nullified.
>After a move which causes self-inflicted confusion (e.g. Thrash) ends, the game will display a message stating that the target is confused.
>The variable that determines the last damage dealt is reset whenever a Pokémon switches, is fully paralyzed, or uses a two-turn attack.
>Recovery moves no longer fail when the difference between a Pokémon's current and maximum HP is 255 or 511.
>In the Japanese version, the stat modifiers for accuracy and evasion were changed.