Domain changed to archive.palanq.win . Feb 14-25 still awaits import.
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Original Moves Thread

No.23535206 View ViewReplyOriginalReport
Seen this thread pop up a few times and decided to bring it back. Let me start with some;

>Move Name: Field Clear
>Type: Normal
>Category: Other
>PP: 5
>Base Power: --
>Accuracy: 100%
>Description: The user returns the battle to it's original state by removing any weather conditions that are currently in progression as well as canceling the effects of Grassy/Fairy/Electric Terrain, Spikes, Toxic Spikes, Trick Room and Stealth Rocks.

>Move Name: Tsunami
>Type: Water
>Category: Special
>PP: 10
>Base Power: 100
>Accuracy: 90%
>Description: The user triggers a raging tsunami which swallows those it hits. If a Pokemon is currently using Dive while this move is used then that Pokemon will faint from this move. This move will always hit if Rain Dance is active.

>Move Name: Spectral Passing
>Type: Ghost
>Category: Physical
>PP: 15
>Base Power: --
>Accuracy: 100%
>Description: The user phases through the target, causing them to be aware of their surroundings. Has a 20% chance to cause flinching and a 25% chance to cause paralysis.

>Move Name: Streamline
>Type: Flying
>Category: Other
>PP: 20
>Base Power: --
>Accuracy: 100%
>Description: The user alters its body to make it more streamlined, sharply raising it's speed. The effects of this move can be stacked up to 5 times, however if the user is hit by Hurricane, Sky Drop or Tailwind the speed priority gained by using this move is lost.

Will come up with more soon, so for now post your creativity.