>>24665244I've heard it's because there's not enough actual counterplay for it, although I don't believe Smogon has actually tested it on Showdown recently, as there are quite a few moves out there to counter it. Along with perfect-accuracy moves, there's also things which lower Evasion, moves which stop setting up in the first place, and moves which reset stats.
Why none of these WOULD be viable (Not asking why they aren't viable), I don't know; an obvious response I see from people who don't mind evasion or think it should be unbanned is that no-one who's against it actually has any proof that it being unbanned would mean it's broken.
Does anyone have any experiements, tests, or proof to corroborate with the idea that evasion is broken even if you apply things which can stop evasion? And before anyone says "Oh but I shouldn't have to bring specific things to counter it and be fucked over.", Taunt and Haze work against more than just Evasion. Let's also not forget that sweeper teams exist, as do hazard setup teams. You also need things to deal with stall.
If Evasion were a legitimate "strategy" (In much the same way that paraflinch is now, along with spamming confusion or what-have-you), it may have more prevalence and would therefore not be as crippling as it could be where only one out of every twenty teams runs it.