>>24691991My OU build:
>Charizard @ Muscle Band>Ability: Blaze>Flame Charge>EQ>Thunderpunch>Belly DrumI'd lead with Magic Bounce Espeon to prevent rocks, then pass a sub onto Charizard. Then if I got the drum off with the Sub up, that was the game. Unless Breeloom and/or Dragonite would show up with Mach Punch/E-Speed, then I would save Charizard til they were dead or else he'd be useless.
Only worked like 50% of the time, but no victory was more satisfying than making someone ragequit against Charizard in Gen V, m8 let me tell you.