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>Ferrothorn is now immune to Fire and Fighting, it's only weaknesses
>can not run curse sets with impunity along with other shit
>can't burn it because will-o-wisp will always miss
>can't scald it because all water-types fear Curse Power Whip
>can't paralyze it without making its Gyro Balls stronger
>can't put it to sleep because the two most reliable sleep moves, spore and sleep powder, have no effect on grass-types
th-thanks OP...