>>24829942>Has there ever been a 3D fighting game in the competitive scene?Back in the day? Virtua-On was the competitive arena fighter. It's just sad to see that it was popular in a time when arcades were somewhat relevant in the West, which means that the gaming industry wasn't as big as it is today.
Today, Gundam Extreme Vs is the most competitive arena fighter. It's the most popular fighter in Japan, has an active scene (plenty of tournies) in both the East and West despite the lack of a Western release, great balance despite the biggest roster in a competitive fighter, and it has plenty of deep mechanics.
Dragon Ball Zenki is also great and competitive, but it's held back by the lack of a console release. Scamco is standing on literal gold with Zenki, yet they push out crap like Xenoverse.
>moving around in 3D space with a D-padCompetitive Arena fighters are NOT like your standard 3D game. Virtua-On, Gundam Extreme Vs, and Dragon Ball Zenki are all played with ARCADE STICKS (Virtua-On had a dual stick layout) and not those digusting retarded analog sticks. I've clocked in hundreds of hours into Gundam Vs Gundam Next Plus on the PSP, and the game controlled better on the D-Pad than the analog. Hell, even ExVs on the PS3 controls better with the D-Pad than with the analog stick.
These games are kinda like 2D fighters in a 3D plane, so analog sticks aren't necessarily the most ideal control scheme.