>>24850816>SD bisharpUnpopular last time I checked. And I said immediate power.
>cb azuYes, but
252+ Atk Choice Band Huge Power Azumarill Waterfall vs. 252 HP / 4 Def Umbreon: 220-259 (55.8 - 65.7%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Life Orb Adaptability Crawdaunt Crabhammer vs. 252 HP / 4 Def Umbreon: 247-291 (62.6 - 73.8%) -- guaranteed 2HKO after Leftovers recovery
(obv azumarill would use play rough, but you get the point)
And plus crawdaunt isn't locked into a move and can freely use priority/set up.
Azu is generally the better choice anyway due to water / fairy stab coverage (though nuclear knock offs do wonders for crawdaunt), and better bulk/typing. However, in terms of pure wallbreaking, crawdaunt probably reigns supreme over the entire non ubers meta. I would need more calcs and research to prove that statement, but I'm too tired and my autism isn't triggered enough
>>24850771252 Atk Life Orb Crawdaunt Superpower vs. 252 HP / 252+ Def Mega Sharpedo: 291-343 (84.5 - 99.7%) -- guaranteed 2HKO
:^)