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With 30 minutes left in Sunday on the eastern coast and Midwest, can an entertaining and informative Sage Sundays update thread be accomplished? Find out next time on Autism Ball Z. Now a word from our sponsors
Yes, in fact, it's the moment /vp/ has been waiting for. The FIRST edition of Project VPMAGG: Generation Sage UPDATE THREAD, more amicably known as Sage Sunday. This is something we I have been wanting to do to get the vp community more involved in their titular project than the occasional "Whatever happened to Sage?" threads. The idea is for Sage Sunday to serve as a weekly update on the current condition of the project, along with answers to any questions and sharing some completed/nearly completed content.
So without further ado, a quick rundown of what was accomplished this week before content and shitposting.
-literally absolutely nothing
-A new palm tree sprite was created for tropical routes
- 4 maps are confirmed and programmable
- 3 more maps began development
- Bug fixes for Sagedown
- the continued harassment of everyone's favorite neighborhood autist
- The continued existence of some custom moves, either in their current capacity or at all, was discussed in length.
- Distros were discussed (details in thread)
- The creation and conversion into our soundfont of a ton of terrific possible Pokeman themes, among other pieces.
Look in thread for examples of content generated this week. Feel free to ask any questions you may have about the project, and please give feedback on anything showcased.
Yes, in fact, it's the moment /vp/ has been waiting for. The FIRST edition of Project VPMAGG: Generation Sage UPDATE THREAD, more amicably known as Sage Sunday. This is something we I have been wanting to do to get the vp community more involved in their titular project than the occasional "Whatever happened to Sage?" threads. The idea is for Sage Sunday to serve as a weekly update on the current condition of the project, along with answers to any questions and sharing some completed/nearly completed content.
So without further ado, a quick rundown of what was accomplished this week before content and shitposting.
-literally absolutely nothing
-A new palm tree sprite was created for tropical routes
- 4 maps are confirmed and programmable
- 3 more maps began development
- Bug fixes for Sagedown
- the continued harassment of everyone's favorite neighborhood autist
- The continued existence of some custom moves, either in their current capacity or at all, was discussed in length.
- Distros were discussed (details in thread)
- The creation and conversion into our soundfont of a ton of terrific possible Pokeman themes, among other pieces.
Look in thread for examples of content generated this week. Feel free to ask any questions you may have about the project, and please give feedback on anything showcased.