[10 / 3 / ?]
Quoted By: >>24996541 >>24996552 >>24996844 >>24997506
Picture this if you will:
>New Game announced: Pokemon World
>Rather than adopt the same game format the series has been using for 20-odd years, this is far more ambitious
>Cross Platform: available on both the 3DS and NX
>3D Third Person Camera, but with great graphics and amazingly well-crafted textures (IE: unlike Gen 6)
>Absolutely ginormous world: size comparable to The Witcher 3, but with the detail and locations that defined past Pokemon Games: Caves, Mines, Amazing looking towers, Ice Caves etc
>Rather than be dedicated to a single new generation, this game encompasses both the new one (7th) and all of the previous ones. Given the size of the world, the player has the opportunity to catch every single pokemon ever released barring event legendaries
>Legendaries are scattered all throughout the world in their own unique cave/lair, which you can enter any time, but are doomed to fail unless you have a strong team
>Several different battle towers with thousands of unique (and possibly randomly generated) trainers, and if you get enough points from all of them, you can enter the Huge Battle Tower right in the middle of the map in the biggest city for the ultimate challenge. The rewards are enormous, but the difficulty and AI intelligence is a whole different level.
>Customizable trainer stances and taunts for the newly revamped 3D battles. You can find several of these throughout the game via NPCs (similar to Dark Souls) but Nintendo could sell some exotic ones as DLCs. Considering how much money Valve make on TF2 Hats, imagine how much dough Nintendo would rack in if they sold "Yare Yare Daze" as a Trainer Victory Stance
If only the latest Corocoro...
>New Game announced: Pokemon World
>Rather than adopt the same game format the series has been using for 20-odd years, this is far more ambitious
>Cross Platform: available on both the 3DS and NX
>3D Third Person Camera, but with great graphics and amazingly well-crafted textures (IE: unlike Gen 6)
>Absolutely ginormous world: size comparable to The Witcher 3, but with the detail and locations that defined past Pokemon Games: Caves, Mines, Amazing looking towers, Ice Caves etc
>Rather than be dedicated to a single new generation, this game encompasses both the new one (7th) and all of the previous ones. Given the size of the world, the player has the opportunity to catch every single pokemon ever released barring event legendaries
>Legendaries are scattered all throughout the world in their own unique cave/lair, which you can enter any time, but are doomed to fail unless you have a strong team
>Several different battle towers with thousands of unique (and possibly randomly generated) trainers, and if you get enough points from all of them, you can enter the Huge Battle Tower right in the middle of the map in the biggest city for the ultimate challenge. The rewards are enormous, but the difficulty and AI intelligence is a whole different level.
>Customizable trainer stances and taunts for the newly revamped 3D battles. You can find several of these throughout the game via NPCs (similar to Dark Souls) but Nintendo could sell some exotic ones as DLCs. Considering how much money Valve make on TF2 Hats, imagine how much dough Nintendo would rack in if they sold "Yare Yare Daze" as a Trainer Victory Stance
If only the latest Corocoro...