>>25052793Battle Facility where it's basically an Inverse Battle tower. leader would use very effective types in inverse battles like ice, psychic, or normal
Battle facilities that make you reach a certain objective for a battle: i.e., defeat opponent in less than 10 turns, finish the battle in sunny weather, etc. leader would have borderline ridiculous requirements, like knocking out each of the pokemon with one move
have a "long as you can go" mode or facility where you bring one pokemon, and then fight weaker to easier opponents, with no healing time. leader would have a relatively strong 'cleaner' like a mega to try finishing you off
battle facility where you and other opponents fight out battles where each battle affects another indirectly - weather and terrain changes affect the whole field, for instance. you can only target the pokemon of the trainer you're currently facing. as soon as you beat one trainer, you fight the next, until you have the last man standing. leader would be after you fight the last guy without healing
an updated contest battle facility where you have to impress judges and can knockout opponent's pokemon. leader would naturally have maxed out contest stats
a facility where you are given a random weak pokemon from a selection and are sent out into an arena on a time limit to catch stronger ones and to find good items to equip. as soon as the time's limit up, you all participate in a regular tourney format. leader would get insanely lucky in the round you fight them