Domain changed to archive.palanq.win . Feb 14-25 still awaits import.
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No.25137557 View ViewReplyOriginalReport
ITT: we discuss how to make Pokémon less casual

> Pokémon centers now require a fee to heal, only being free if no money held (no more using it wily nilly)
> Pokéballs are more expensive (use them wisely)
> Gym leaders always use six Pokémon (no more betting on numbers to win)
> Gym leaders, Elite Four Pokémon level are based upon the player (no more grinding till win)
> Champion Pokémon are all max level, all max IV and EV, and he has access to every item on the game
> Fainting by a critical hit/super effective move has a chance of crippling the Pokémon, requiring a higher fee than usual to heal (avoid fainting)

Do add more.