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Sage Sunday #7: Right on Time Edition

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VPMAGG: Sage Wiki: http://capx.wikia.com/wiki/CAPX_Wiki

We’re back again with all of this week’s updates from Project VPMAGG aka Pokemon Sage! For those that have missed out on the previous threads, the idea behind Sage Sunday is to give proper updates to the anons who worked on the game or were interested in playing the game by releasing weekly threads that showcase all the development for the game in the previous week and by taking feedback, criticism, suggestions and questions from the community. Here’s what’s on the slate for this week:

This week focused mainly on meaty distros work as well as discussion on game pace and balance. Maps also worked on polishing their last few projects and further development on Route 10. Some movepool rebalancing was done in light of recent changes to pokemon concept :^)

- Route 9 is currently undergoing confirmation survey
- Final Andante Bay is drawn up but not yet surveyed
- Starry Cave undergoing first drafts
- Neat sprites for different things
- musclewaifu art
- Grunt survey completed. Design finalizing period begins.