[3 / 1 / ?]
Quoted By: >>26715600
Go beta thread? Go beta thread
>no screenshots, there are watermarks and identifiers on the screens and I would like to keep it working
>Typing, SE and weakness, etc appears to be in place in the battle system, not sure about the exact details simply because I haven't battled much
>Original 151 only
>There will be more pokemon added, there is an achievement for getting 10 dark types and there are no dark types in the original 151
>battling: There is one weak move and one strong move, with proper naming and typing. Weak moves are used by tapping, there is an energy bar with 4 pips that must be charged up to use strong attacks
>Because there is a maximum of 4 pips and various strong attacks have different energy requirements, I suspect there will be a move teaching system later on, and you may be able to have more than 1 strong attack as long as it doesn't have the same energy cost
>This is less of a beta and more of a stable framework. No evolution animations, no pokedex, just black screens, shop never updates, that kind of thing.
>Shop prices are fair and you get 2500 coin every 24 hours for holding at least one gym, hopefully this stays in the final release
thats enough to get started I think. Feel free to ask questions, I'll be checking in periodically.
And imo, this has all the makings of being a decent casual game.
>no screenshots, there are watermarks and identifiers on the screens and I would like to keep it working
>Typing, SE and weakness, etc appears to be in place in the battle system, not sure about the exact details simply because I haven't battled much
>Original 151 only
>There will be more pokemon added, there is an achievement for getting 10 dark types and there are no dark types in the original 151
>battling: There is one weak move and one strong move, with proper naming and typing. Weak moves are used by tapping, there is an energy bar with 4 pips that must be charged up to use strong attacks
>Because there is a maximum of 4 pips and various strong attacks have different energy requirements, I suspect there will be a move teaching system later on, and you may be able to have more than 1 strong attack as long as it doesn't have the same energy cost
>This is less of a beta and more of a stable framework. No evolution animations, no pokedex, just black screens, shop never updates, that kind of thing.
>Shop prices are fair and you get 2500 coin every 24 hours for holding at least one gym, hopefully this stays in the final release
thats enough to get started I think. Feel free to ask questions, I'll be checking in periodically.
And imo, this has all the makings of being a decent casual game.