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Quoted By:
It's obvious that Stealth Rock was created as an attempt to deal entry hazards damage with Pokémon immune to Spikes, but do you think they went too far with it? Should it only deal 25% if the Pokémon levitates regardless if it is weak or not to rocks? Should 25% be the highest it can get with 4x weakness, and deal 18% with 2x?