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> difficulty settings, easy, normal, hard, nuzlock (customisable rules)
> replayable trainer adapting their level and team
> draw you own pokeball pattern, buy custom ball for 2000$ each, pokeball catch rate.
> more control over breeding, faster breeding when you intensifies it (eggs come in numbers, pre-hatched, when you just made 10 of the same kind)
> less events 'mon
> rival full of hatred
> 1 or 2 region post-game
> ability to sell/buy pokemon, the more time you trained them for battle/contest, the higher the price
> more in-game trade. Hard ones.
> more diversity in catchable pokemon
> distinct HM slots
> battle maison/battle zone
> greater safari park. Some zone changes through days of week, some are season themed, some are friends-themed
> in-game speed settings
> tier for wifi battles
> gts fixed with : "what can i ger for" "wishlist" "available for trade list" and so on...
> wondertrade fixed, no return to menu
> dexnav chaining actually improves shinies chances
> more side quests