>>26986062defeatist basically means it starts with half health
common items youd use on a frail offensive mon like focus sash or life orb are useless on it because of that
its also weak to rocks which is just appalling since it would effectively start with 25% health switching in on them
you basically cant be good in the situation it is, defensive boosts wouldnt mean shit, the combination of typing, ability and a reliance on weak or inaccurate moves for coverage with no access to priority kills it
best way to fix it would be changing the way defeatist works to actually lower the attack stages on activation instead of being a multiplier then giving it focus energy so it can just crit through the debuff if you give it a turn to set up at the cost of being unable to use acrobatics by forcing the use of a crit boosting item