>>27182638Metal Claw - has a 50% chance to raise Attack
Steel Wing - 50% chance to raise Defense
Also some ability changes because wtf not
Normalize - give it the 30% power boost too
Toxic Boost - boosts Att by +2
Flare Boost - boosts SpAtt by +2
Pick Up - has a chance to take an item after a KO (i.e. you kill a Rotom-W, get its Leftovers)
Magician - now also deals 20% more damage from Special Attacks to enemies with status conditions
Flame Body - adds 10% burn on contact to all contact moves
Klutz - back to Gen IV mechanics
Big Pecks - adds +1 to all Defense boosts
Hyper Cutter - adds +1 to all Attack boosts
Illuminate - lowers foe's Accuracy by -1 when entering battle
Keen Eye - now also ignores Snow Cloak and Sand Veil (and any other similar abilities)
Heatproof - now also ignores boosts to Fire-type attacks from Sunny Day, Flash Fire, Fire Gem, etc.
Magma Armor - reduces Ice-type damage by 50%
Water Veil - now doubles SpDef in rain
>did I do well?